qcpr training
qcpr training

Category

Design & Research

Type of project

Service Design, UX/UI Design

Client

Laerdal Medical

Year

2023

Collaboration

Varina Wagner, Nora Allan, Siqi Chen, Joep Dortmans

A product-service-system for learning CPR from scratch

In this project, we set out to redesign Laerdal’s QCPR SkillsReport app and its associated manikin system for CPR training, with a focus on improving usability and user experience. Our key objective was to create an intuitive and accessible platform that enables individuals with no prior CPR knowledge to learn and practice the skill confidently, without needing to attend formal classes. This redesign aligned with Laerdal’s mission of making life-saving techniques more accessible to everyone, ultimately helping to save more lives.

A product-service-system for learning CPR from scratch

In this project, we set out to redesign Laerdal’s QCPR SkillsReport app and its associated manikin system for CPR training, with a focus on improving usability and user experience. Our key objective was to create an intuitive and accessible platform that enables individuals with no prior CPR knowledge to learn and practice the skill confidently, without needing to attend formal classes. This redesign aligned with Laerdal’s mission of making life-saving techniques more accessible to everyone, ultimately helping to save more lives.

The process

The project began with a comprehensive company and context analysis to understand the role of CPR in saving lives and Laerdal’s mission to train as many people as possible by 2030. We explored the company’s background, products, and market positioning to ensure our redesign aligned with their goal of improving accessibility to life-saving techniques.

We then conducted a detailed product analysis of the Laerdal app, examining its features, user groups, and context of use. To assess usability, we performed user tests and usability inspections involving novices, experienced users, and CPR instructors. These tests revealed key pain points, such as unclear feedback, visual design issues, information overload, and confusing instructions—especially for new users.

The insights from these usability tests guided the conceptualization phase, where we redesigned both the digital platform and the connected manikin, integrating them into a cohesive new service. The final design was tested and evaluated to validate improvements, leading to a set of conclusions and recommendations based on the final evaluations.

The redesign focuses on novice users who faced the most issues during the user tests. Exploring possibilities beyond the classroom to teach CPR without a physical instructor could lead to educate more people and reach the company’s goal. An accesible product lowers barriers to start CPR training allowing more personal feedback, limiting money, language and time constraints, and avoiding feelings of fear of performing in front of others.

The design goal is to enable in a positive and reassuring way people without any pre-knowledge of CPR learn and practice this skill without the need to visit a class.

Several significant design decisions for the application were made. The primary focus was on ensuring its suitability for first-time CPR learners.

To reach the design goal, the redesign focuses on the following aspects:

TONALITY

positive and trustworthy to motivate the users

LEARNING

through feedback and an autonomous theory part.s

GUIDANCE

helps to gain confidence

FEEDBACK

visual and auditive, help users to focus on one task at a time, highlight both good practices and mistakes.

RESULTS

varying levels of details to provide guidance for their next steps

Several significant design decisions for the application were made. The primary focus was on ensuring its suitability for first-time CPR learners.

To reach the design goal, the redesign focuses on the following aspects:

TONALITY

positive and trustworthy to motivate the users

LEARNING

through feedback and an autonomous theory part

GUIDANCE

helps to gain confidence

FEEDBACK

visual and auditive, help users to focus on one task at a time, highlight both good practices and mistakes.

RESULTS

varying levels of details to provide guidance for their next steps

The service

The redesign comes with a service to create an accessible and comfortable training environment for novice users, by providing manikins in public facilities that people can book to practice with. The reason is to make the CPR training accessible to everybody without the need to attend a CPR class with an instructor.

The service

The redesign comes with a service to create an accessible and comfortable training environment for novice users, by providing manikins in public facilities that people can book to practice with. The reason is to make the CPR training accessible to everybody without the need to attend a CPR class with an instructor.

The app

The redesign rotates around the implication that the user must be guided. This means three big changes: the addition of a personal ‘mentor’ figure, the addition of a theory part followed by quiz to train the user before the practice, the step-by-step method tailored to the user’s progresses.

The product

In order to make the practice autonomous, the training becomes guided by a vocal assistant who reacts to the user’s actions, with the help of projections on the floor to give visual and auditory feedback and instructions to the user.

New user journey

1.

Get to know CPR from a pop-up location / educational event.

2.

Learn the theory of CPR step by step.

3.

Take the quiz to test the knowledge.

4.

Finish all the chapters.

5.

Check available locations.

6.

Book a session and check in.

7.

Finish the session.

8.

Practicing under auditory and visual instructions in the classroom.

9.

Check available locations.

10.

Check the details to see the performance.

11.

View advices by tapping the cards related to different part of CPR.

New user journey

1.

Get to know CPR from a pop-up location / educational event.

2.

Learn the theory of CPR step by step.

3.

Take the quiz to test the knowledge.

4.

Finish all the chapters.

5.

Check available locations.

6.

Book a session and check in.

7.

Finish the session.

8.

Practicing under auditory and visual instructions in the classroom.

9.

Check available locations.

10.

Check the details to see the performance.

11.

View advices by tapping the cards related to different part of CPR.

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© 2026 / Valentina Guadagno

© 2026 / Valentina Guadagno

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